The Fort Worth Press - Father of PlayStation says 'everyone told us we would fail'

USD -
AED 3.672994
AFN 67.937858
ALL 93.059153
AMD 395.645813
ANG 1.800577
AOA 910.982038
ARS 1009.499969
AUD 1.535886
AWG 1.8
AZN 1.701037
BAM 1.852101
BBD 2.01715
BDT 119.3856
BGN 1.852859
BHD 0.376918
BIF 2951.61298
BMD 1
BND 1.342848
BOB 6.903442
BRL 6.016297
BSD 0.999058
BTN 84.361195
BWP 13.647792
BYN 3.268955
BYR 19600
BZD 2.013741
CAD 1.399065
CDF 2870.000186
CHF 0.88145
CLF 0.035442
CLP 977.939956
CNY 7.235899
CNH 7.238945
COP 4418.2
CRC 510.239352
CUC 1
CUP 26.5
CVE 104.418108
CZK 23.909004
DJF 177.908039
DKK 7.055404
DOP 60.323398
DZD 133.458975
EGP 49.589503
ERN 15
ETB 123.769786
EUR 0.946045
FJD 2.265602
FKP 0.789317
GBP 0.786866
GEL 2.735021
GGP 0.789317
GHS 15.435679
GIP 0.789317
GMD 70.999969
GNF 8610.133859
GTQ 7.70837
GYD 208.949853
HKD 7.783525
HNL 25.277114
HRK 7.133259
HTG 130.97972
HUF 390.779973
IDR 15847.85
ILS 3.65039
IMP 0.789317
INR 84.498198
IQD 1308.718318
IRR 42074.999762
ISK 137.079608
JEP 0.789317
JMD 157.407539
JOD 0.709302
JPY 150.226503
KES 129.620257
KGS 86.799805
KHR 4026.648611
KMF 466.495554
KPW 899.999621
KRW 1397.36982
KWD 0.30751
KYD 0.83258
KZT 511.63121
LAK 21926.240181
LBP 89464.533449
LKR 290.418042
LRD 179.331048
LSL 18.154537
LTL 2.95274
LVL 0.60489
LYD 4.874076
MAD 9.997775
MDL 18.2927
MGA 4664.794814
MKD 58.189849
MMK 3247.960992
MNT 3397.999946
MOP 8.008371
MRU 39.853782
MUR 46.52774
MVR 15.44989
MWK 1732.394566
MXN 20.440665
MYR 4.442501
MZN 63.894249
NAD 18.154537
NGN 1685.4402
NIO 36.763104
NOK 11.02286
NPR 134.980468
NZD 1.69437
OMR 0.385003
PAB 0.999062
PEN 3.748781
PGK 4.028543
PHP 58.616498
PKR 277.734743
PLN 4.073053
PYG 7791.703559
QAR 3.641589
RON 4.708602
RSD 110.653994
RUB 107.997521
RWF 1390.664508
SAR 3.756591
SBD 8.39059
SCR 13.62056
SDG 601.49805
SEK 10.90585
SGD 1.34024
SHP 0.789317
SLE 22.703963
SLL 20969.504736
SOS 570.930734
SRD 35.405028
STD 20697.981008
SVC 8.741519
SYP 2512.529858
SZL 18.162018
THB 34.309814
TJS 10.88979
TMT 3.51
TND 3.155981
TOP 2.342101
TRY 34.66792
TTD 6.788858
TWD 32.5395
TZS 2645.610981
UAH 41.548682
UGX 3686.570486
UYU 42.793763
UZS 12851.66422
VES 47.254925
VND 25373
VUV 118.722009
WST 2.791591
XAF 621.174343
XAG 0.032665
XAU 0.000377
XCD 2.702551
XDR 0.764208
XOF 621.174343
XPF 112.930259
YER 249.925015
ZAR 18.074685
ZMK 9001.198004
ZMW 26.948991
ZWL 321.999592
  • RYCEF

    0.1100

    6.91

    +1.59%

  • SCS

    -0.0700

    13.47

    -0.52%

  • GSK

    0.3100

    34.33

    +0.9%

  • RBGPF

    1.0000

    62

    +1.61%

  • AZN

    0.8400

    67.2

    +1.25%

  • CMSC

    -0.0500

    24.52

    -0.2%

  • VOD

    0.1100

    8.97

    +1.23%

  • RIO

    0.2900

    62.32

    +0.47%

  • BTI

    0.2300

    37.94

    +0.61%

  • NGG

    0.5000

    63.33

    +0.79%

  • BCC

    -2.0100

    146.4

    -1.37%

  • RELX

    0.2400

    47.05

    +0.51%

  • BP

    0.1700

    29.13

    +0.58%

  • BCE

    0.3900

    27.02

    +1.44%

  • JRI

    0.1700

    13.41

    +1.27%

  • CMSD

    -0.0700

    24.36

    -0.29%

Father of PlayStation says 'everyone told us we would fail'
Father of PlayStation says 'everyone told us we would fail' / Photo: © AFP/File

Father of PlayStation says 'everyone told us we would fail'

The PlayStation has been a colossal consumer hit, but three decades ago, its creator Ken Kutaragi struggled to convince both game-makers and his bosses at Sony that his console would be a winner.

Text size:

"Everyone told us we would fail," Kutaragi told AFP in a rare interview.

With revolutionary 3D graphics and grown-up titles like "Tomb Raider" and "Metal Gear Solid", the device first hit shelves on December 3, 1994.

Before that, Nintendo's NES console and similar gaming machines were considered "children's toys", the 74-year-old Kutaragi said.

Popular games like "Super Mario Bros" were two-dimensional, and computer-generated imagery (CGI) was a rarity even in Hollywood.

"Most of the executives (at Sony) were fiercely opposed," fearing for the Japanese giant's reputation as a producer of high-end electronics, Kutaragi said.

Japanese game-makers gave a "frosty response" too, as creating 3D games in real time seemed "unthinkable" at the time.

Films with CGI took one or two years to make in those days, with budgets of tens of millions of dollars, he said.

But Kutaragi, then a Sony employee, was not deterred.

"We wanted to make the most of technological progress to create a new form of entertainment," the engineer said, his eyes gleaming.

His ambition paid off: the console -- now in its fifth generation -- became a household name. The PlayStation 2 was the world's top-selling games console with 160 million units sold.

- Nintendo drama -

Sony and fellow Japanese game giant Nintendo are industry rivals, but more than three decades ago they worked together to make a CD-ROM reader compatible with the Super Nintendo console, which could only take game cartridges.

With Nintendo's permission, Sony was also developing a machine capable of reading both CDs and cartridges, with the working title "Play Station" -- the first time the famous name was used.

But the pair's bonhomie ended dramatically.

Hours after Sony unveiled its new project at a 1991 Las Vegas trade show, Nintendo, spooked by Sony's rights over the games, announced it would team up with Dutch firm Philips instead.

The episode was seen as a betrayal and humiliation for Sony, and all of these burgeoning projects failed to materialise.

"Newspapers said it was bad for us," Kutaragi said. But "it was inevitable that we and Nintendo would follow our own paths, because our approaches were totally different".

For Nintendo, "video games were toys that had nothing to do with technology," he said.

And without the snub, the PlayStation as we know it "would never have seen the light of day".

- AI predictions -

When Sony launched its PlayStation and CD games in Japan in 1994, and in Western countries some months later, Nintendo had a stranglehold on console sales.

So Sony used its experience in the music industry to develop a new distribution model, selling the gadgets at electronics stores instead of toy stores and creating new supply chains adapted to local markets.

Kutaragi eventually became vice president of Sony but left the conglomerate in 2007 after the launch of the PlayStation 3, which initially struggled commercially.

Now the future of the console market is less rosy as "cloud gaming" grows in popularity, something that Kutaragi also predicted -- along with mobile gaming years in advance.

"I'd often reflect on the future of technology, over 10 or 20 years, to predict new trends," although "many people found that hard to understand", he said.

The engineer now runs a start-up focused on robotics and artificial intelligence and teaches at a Japanese university.

"We are entering a world where everything can be calculated" by a computer with the help of AI, Kutaragi said.

For example, generative AI chatbot ChatGPT "exists because language has become computable", and similar technology is being used in sectors as diverse as medicine, music and visual art.

"Imagine if time and space were also computable," he said.

"For the moment, this is a possibility limited to the world of video games," but "imagine that we could move instantly to any place", Kutaragi said.

"What was once science fiction could become reality."

T.Harrison--TFWP