The Fort Worth Press - Ubisoft bruised but not broken by 'Assassin's Creed' delay

USD -
AED 3.673016
AFN 71.935918
ALL 95.841627
AMD 397.381361
ANG 1.792903
AOA 913.489175
ARS 1039.505074
AUD 1.614179
AWG 1.8025
AZN 1.697554
BAM 1.908153
BBD 2.008605
BDT 120.862074
BGN 1.907598
BHD 0.376838
BIF 2942.806408
BMD 1
BND 1.367397
BOB 6.888982
BRL 6.119606
BSD 0.99479
BTN 86.270684
BWP 14.080962
BYN 3.255508
BYR 19600
BZD 1.998166
CAD 1.437195
CDF 2870.000409
CHF 0.915475
CLF 0.036562
CLP 1008.850291
CNY 7.331096
CNH 7.348095
COP 4306.5
CRC 502.668475
CUC 1
CUP 26.5
CVE 107.579808
CZK 24.6315
DJF 177.142077
DKK 7.272695
DOP 60.93099
DZD 135.984291
EGP 50.545896
ERN 15
ETB 127.187976
EUR 0.97486
FJD 2.32835
FKP 0.823587
GBP 0.819595
GEL 2.830107
GGP 0.823587
GHS 14.722526
GIP 0.823587
GMD 71.999963
GNF 8602.454778
GTQ 7.677373
GYD 208.115439
HKD 7.784715
HNL 25.299536
HRK 7.379548
HTG 129.871017
HUF 401.891502
IDR 16288.5
ILS 3.626602
IMP 0.823587
INR 86.62865
IQD 1303.198236
IRR 42100.000023
ISK 140.869879
JEP 0.823587
JMD 155.943879
JOD 0.709303
JPY 157.754008
KES 129.450507
KGS 87.4359
KHR 4020.723164
KMF 481.950121
KPW 900.000111
KRW 1461.319681
KWD 0.307497
KYD 0.829016
KZT 528.162349
LAK 21708.58782
LBP 89512.018902
LKR 293.187894
LRD 186.516415
LSL 19.065418
LTL 2.95274
LVL 0.60489
LYD 4.934923
MAD 10.052782
MDL 18.651915
MGA 4685.198014
MKD 59.969978
MMK 3247.960992
MNT 3398.000107
MOP 7.978673
MRU 39.503186
MUR 47.040245
MVR 15.41034
MWK 1724.995853
MXN 20.62545
MYR 4.500499
MZN 63.910223
NAD 19.065418
NGN 1546.439845
NIO 36.607021
NOK 11.40364
NPR 138.036744
NZD 1.780425
OMR 0.385002
PAB 0.994761
PEN 3.75172
PGK 3.991453
PHP 58.663499
PKR 277.150509
PLN 4.167827
PYG 7831.677952
QAR 3.626678
RON 4.849103
RSD 114.191009
RUB 102.790505
RWF 1391.704799
SAR 3.753872
SBD 8.443177
SCR 14.473235
SDG 600.999948
SEK 11.224275
SGD 1.36942
SHP 0.823587
SLE 22.650111
SLL 20969.49992
SOS 568.532178
SRD 35.100502
STD 20697.981008
SVC 8.703839
SYP 13001.999985
SZL 19.04734
THB 34.729771
TJS 10.872823
TMT 3.51
TND 3.217491
TOP 2.3421
TRY 35.495037
TTD 6.753434
TWD 33.022505
TZS 2524.999721
UAH 42.165904
UGX 3679.167968
UYU 43.465535
UZS 12903.792306
VES 53.86288
VND 25387.5
VUV 118.722008
WST 2.800827
XAF 640.001756
XAG 0.033623
XAU 0.000374
XCD 2.70255
XDR 0.766784
XOF 639.995512
XPF 116.354625
YER 249.000141
ZAR 18.979315
ZMK 9001.200379
ZMW 27.381115
ZWL 321.999592
  • RBGPF

    59.4500

    59.45

    +100%

  • NGG

    0.3000

    56.43

    +0.53%

  • RYCEF

    0.0600

    6.94

    +0.86%

  • CMSC

    -0.1200

    22.8

    -0.53%

  • RIO

    0.6800

    59.52

    +1.14%

  • GSK

    -0.3900

    32.7

    -1.19%

  • BCC

    4.6300

    120.51

    +3.84%

  • BTI

    -0.5500

    35.35

    -1.56%

  • SCS

    0.1600

    11.13

    +1.44%

  • CMSD

    -0.1400

    23.11

    -0.61%

  • JRI

    -0.0400

    12.04

    -0.33%

  • RELX

    -0.4700

    45.9

    -1.02%

  • VOD

    0.1500

    8.2

    +1.83%

  • BCE

    0.2500

    23.21

    +1.08%

  • BP

    -0.0700

    31.22

    -0.22%

  • AZN

    -1.2800

    65.73

    -1.95%

Ubisoft bruised but not broken by 'Assassin's Creed' delay
Ubisoft bruised but not broken by 'Assassin's Creed' delay / Photo: © AFP/File

Ubisoft bruised but not broken by 'Assassin's Creed' delay

French video game publisher Ubisoft's second delay to the next instalment of its flagship "Assassin's Creed" series forced it to lower financial forecasts, but the step is not uncommon in a sector where players' first impressions weigh heavy.

Text size:

"Assassin's Creed Shadows" had initially been slated for a November 15, 2024 release, but the new episode has now been pushed back to March 20 after an initial delay to February 14.

The change means the game will drop just a few days before the end of Ubisoft's financial year.

"While an extra month might not seem like much, it will allow our teams to better incorporate the player feedback we gathered over the last three months," chief executive Yves Guillemot said Thursday.

He added that journalists and content creators would be allowed to test "Shadows" from this week and talk to the development team.

Some have seen the delay as Ubisoft fending off a repeat of last August's "Star Wars: Outlaws" release, which was plagued by bugs that helped hobble the title's sales.

Early in-game footage of "Shadows" had sparked concern among some gamers about the quality of the release version, especially about how characters will be animated.

For example, one clip showed a character mounted on a horse that appeared to be skating rather than walking over the ground.

But the latest images, released after the first delay was announced, have soothed many anxieties.

Online commentators have also pointed to the slew of high-profile titles set for February releases that could have crowded out sales of "Assassin's Creed" -- including action-adventure title "Monster Hunter Wilds" or strategy heavyweight "Civilisation VII".

The new "Assassin's Creed", set in feudal Japan was dogged last year by culture-war outrage for starring a black samurai, Yasuke, as one of its two playable protagonists.

Although based on a real historical African man who served Japanese warlord Oda Nobunaga in the 16th century, some fans accused Ubisoft of shoe-horning in the character in response to contemporary political sensibilities.

Yasuke has remained firmly in the game despite the criticism.

- 'Suck is forever' -

Publication delays "are not rare" and can provide "obvious benefits", said Benoit Reinier, a former games journalist who now advises development studios.

Often, "the very last stages of development are the most important," he added.

"Developers are able to eliminate bugs or refine little animations... it seems like nothing, but extended over dozens of hours of gameplay it can make the difference between a good and a great game," said Reinier, who posts online using the moniker "Ex Serv".

"Late is just for a little while. Suck is forever," Gabe Newell, the president of games studio Valve, said in a 2023 documentary celebrating the 25th anniversary of their classic "Half-Life" -- echoing a maxim common in the industry.

Studio or publishing bosses nevertheless rarely take the decision to delay a game lightly, as it can impose serious financial costs.

Guillemot said the initial three-month delay to "Shadows" had cost Ubisoft around 20 million euros ($20.4 million).

Thursday's announcement also took a chunk out of Ubisoft's share price, which has lost more than half its value within the past year.

And for the coders and artists actually working on the game, the extension can mean so many more weeks or even months in the intense so-called crunch period immediately before release.

"Everyone would rather put out a good game," said David Rabineau, who heads French independent developer Homo Ludens.

But "for the team, that depends hugely on the quality of the working environment".

- Image woes -

Ubisoft has another major reason for perfecting the new "Assassin's Creed" as far as possible by release day, rather than relying on the now industry-standard practice of day-one software updates or "patches" to fix bugs.

Consumers have long accused the publisher of putting out visibly unfinished games, a black mark on the image of the industry giant only worsened by the "Star Wars: Outlaws" release.

"Gamers are very demanding and that's what's pushed (Ubisoft) to delay Assassin's Creed Shadows," Reinier said.

For Ubisoft, "this is the last-chance game" to rescue its image, its finances and perhaps even its independence, he added.

While business struggles have left the publisher looking like a prime target for a takeover, a successful blockbuster release could provide some breathing-room to negotiate Ubisoft's future.

M.Cunningham--TFWP